FS#81 - Zoom out when outside haptic workspace
Attached to Project:
Temporal Bone Simulator
Opened by Thomas Kerwin (tkerwin) - Thursday, 29 March 2007, 20:36 GMT
Last edited by Brad Hittle (galapaegos) - Thursday, 02 August 2007, 16:03 GMT
Opened by Thomas Kerwin (tkerwin) - Thursday, 29 March 2007, 20:36 GMT
Last edited by Brad Hittle (galapaegos) - Thursday, 02 August 2007, 16:03 GMT
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DetailsTo help users find the tool, zoom out when the tool is too far out of the workspace for easy recovery.
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This task depends upon
Comment by Brad Hittle (galapaegos) -
Thursday, 02 August 2007, 16:03 GMT
This works, but still needs some testing. What would be nice would be this: set the microscope z position to be +5, then draw read the frustum for that projection, then render normally. Its not very forgiving when you're right on the edge. We'll also need this to work for the zooms.