Temporal Bone Simulator

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FS#105 - volume compositing

Attached to Project: Temporal Bone Simulator
Opened by Brad Hittle (galapaegos) - Tuesday, 11 September 2007, 19:03 GMT
Task Type Feature Request
Category Graphics
Status New
Assigned To No-one
Operating System All
Severity Very Low
Priority Low
Reported Version Development
Due in Version Undecided
Due Date Undecided
Percent Complete 0%
Votes 0
Private No

Details

Residents shouldn't be drilling holes into the bone anyways (and not smoothing out the edges), but the drill should show up through the alpha.

Also, if you drill a hole all the way to the sigmoid, areas surrounding the hole created get a blue composited to their color.
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